教育・アウトリーチ(G) | |||
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セッション小記号 | 教育・アウトリーチ | ||
セッションID | G-01 | ||
タイトル | 和文 | Amazing technologies and capabilities that contribute to STEAM | |
英文 | Amazing technologies and capabilities that contribute to STEAM | ||
タイトル短縮名 | 和文 | Amazing STEAM technologies/capabilities | |
英文 | Amazing STEAM technologies/capabilities | ||
代表コンビーナ | 氏名 | 和文 | Brian Hamilton Day |
英文 | Brian Hamilton Day | ||
所属 | 和文 | NASA Ames Research Center | |
英文 | NASA Ames Research Center | ||
共同コンビーナ 1 | 氏名 | 和文 | Emily Law |
英文 | Emily Law | ||
所属 | 和文 | Jet Propulsion Laboratory | |
英文 | Jet Propulsion Laboratory | ||
共同コンビーナ 2 | 氏名 | 和文 | 村上 豪 |
英文 | Go Murakami | ||
所属 | 和文 | 宇宙航空研究開発機構宇宙科学研究所 | |
英文 | Institute of Space and Astronautical Science, Japan Aerospace Exploration Agency | ||
共同コンビーナ 3 | 氏名 | 和文 | Kristen J Erickson |
英文 | Kristen J Erickson | ||
所属 | 和文 | NASA Headquarters | |
英文 | NASA Headquarters | ||
発表言語 | E | ||
スコープ | 和文 | NASA, JAXA, and other agencies play an essential role in Education and Communication to inspire, engage and educate in the disciplines of Science, Technology, Engineering, Art, and Math (STEAM). The remarkable science discoveries, knowledge, and research are shared with audiences through a variety of technologies such as web portals, mobile apps, VR/AR applications, citizen science/crowdsourcing applications, and the serving of data as commodities for use by advanced visualization facilities including planetariums. This contributes to improving teaching and learning, increasing scientific literacy of the general public, and enriching STEAM efforts. This session seeks talks and demonstrations that: describe existing capabilities, technologies, tools and facilities that contribute to Education, Engagement and Communication; exciting projects and programs in development; and what other awesome technology ideas that will greatly benefit Education, Engagement and Communication, and STEAM. This has been an ongoing, successful session at the AGU Fall Meeting for the past 5 years and we look forward to expanding it to JpGU. | |
英文 | NASA, JAXA, and other agencies play an essential role in Education and Communication to inspire, engage and educate in the disciplines of Science, Technology, Engineering, Art, and Math (STEAM). The remarkable science discoveries, knowledge, and research are shared with audiences through a variety of technologies such as web portals, mobile apps, VR/AR applications, citizen science/crowdsourcing applications, and the serving of data as commodities for use by advanced visualization facilities including planetariums. This contributes to improving teaching and learning, increasing scientific literacy of the general public, and enriching STEAM efforts. This session seeks talks and demonstrations that: describe existing capabilities, technologies, tools and facilities that contribute to Education, Engagement and Communication; exciting projects and programs in development; and what other awesome technology ideas that will greatly benefit Education, Engagement and Communication, and STEAM. This has been an ongoing, successful session at the AGU Fall Meeting for the past 5 years and we look forward to expanding it to JpGU. | ||
発表方法 | 口頭および(または)ポスターセッション |